Game guide

Rules

Build a 10-entry squad, score points from real BWF matches and manage your transfers across the season.

Squad rules

Build your team

Squad size 10 entries

Exactly 2 entries from each of the five categories.

Budget 50.0m

Your full squad must stay within the total budget.

Categories MS · WS · MD · WD · XD

Men's Singles, Women's Singles, Men's Doubles, Women's Doubles and Mixed Doubles.

A real player can only be represented once in your squad. For example, the same player cannot simultaneously be used through two different doubles entries.

Star Player

Double one entry's team points

Select one entry from your current squad as your Star Player.

Multiplier ×2

All fantasy points earned by the entry while it is your Star Player count double towards your team total.

Historical scoring Only while selected

Points earned before an entry becomes Star Player, or after it stops being Star Player, are not doubled.

Lock During tournaments

Star Player changes are locked whenever transfers are locked because an eligible fantasy tournament is in progress.

If your Star Player leaves your squad, the Star Player period ends at the same time. You can select a new Star Player when changes are unlocked again.

Fantasy points

Match scoring

Points are calculated for each fantasy entry after every eligible match.

ResultPoints
Win 2–0+5
Win 2–1+4
Loss 1–2+1
Loss 0–20

Performance bonuses

Big 2–0 win total point margin ≥ 17 +2
Big 2–1 win total point margin ≥ 11 +1
Close loss total point margin ≤ 5 +1
Upset bonus configured for rank difference ≥ 10, currently inactive until historical ranking snapshots are available Inactive

Round bonuses

Round of 16+1
Quarter-final+2
Semi-final+3
Final victory+5

Round bonuses are only awarded when the entry wins that round. Qualification, Round of 64 and Round of 32 give no additional round bonus.

Penalties

Walkover loss -1 Retirement loss -1 Withdrawal -2

Tournament weight

Tournament multipliers

Only match result points and performance bonuses are multiplied by the tournament factor. Round bonuses and penalties are added afterwards.

Super 100 ×1
Super 300 ×2
Super 500 ×4
Super 750 ×6
Super 1000 ×8
Olympics ×12
World Championships ×10
Thomas/Uber Cup ×10
Sudirman Cup ×10
Example

A player who earns 7 points from the match result and performance bonuses at a Super 500 scores 35 points before any round bonus. If that player also wins a quarter-final, the +2 round bonus is then added for 37 fantasy points.

Squad management

Transfers

Starting transfers 5

Every team starts with this transfer balance.

Maximum balance 5

Unused transfers accumulate, but never above this limit.

After a tournament +1

Each completed fantasy tournament gives a new transfer.

1.Replacing one squad entry costs one transfer. Multiple changes cost one transfer each.
2.If several fantasy tournaments finish, each completed tournament awards its own transfer, subject to the maximum balance.
3.Transfers are locked while an eligible fantasy tournament is in progress.
4.Changes are only permanent after you review them and press Confirm transfers.
5.Creating your initial squad does not use transfers.